No problem running it in Chrome + Win7.
Ending left me feeling as though this was unfinished, but it was entertaining up until that point, with nice audio response and aesthetics. I will say though that the pirate boss battle left be a little confused as to what to do at first - because all the cannon balls move at least a *little* when you splash them, I thought the point of the fight was to dodge-splash the cannon balls into the ship, not just to dodge until the last cannonball was fired and splash that one over.
I think the majority of the game would be more interesting if the player was forced right, rather than giving the player left-right controls, and only giving him that ability for boss fights. The lighting felt a little too random and was a little difficult to dodge, but other than those issues, game felt quite solid.
I will say though, I was disappointed it ended so suddenly. The strange distortions shortly before the end of the game left me feeling like you were introducing a story I was about to play through. And considering it might have involved the two things I most love and hate - spacetime and clowns, respectively - I was pumped. You have let me down, sir. I have no idea what story could possibly have emerged from this game, but I was very eager to find out!